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Dinnertime!

Nano Banana Pro → Seedance 2.0Format 15s · 3-act mini film · Genre claymation comedyPhoto

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Prompt 2

SEEDANCE 2.0 · 15S · 3-ACT MINI FILM · DYNAMIC CUTS FORMAT: 15s / 9:16 vertical / comedic stop-motion claymation epic / dynamic cuts, 3-act mini film STYLE: Handmade claymation stop-motion, visible fingerprints and tool marks in the clay, subtle frame-to-frame jitter at a 12fps stop-motion cadence, miniature set with shallow depth of field, warm tungsten kitchen light, sculpted cotton-wool flame clouds backlit orange behind the set, rich practical texture, charming imperfect animation, cinematic epic-trailer framing played completely straight for comedy. REFERENCES: Reference 1 = the full scene: the tiny clay warrior with bronze helmet, blue mohawk crest, knitted oven-mitt fists, quilted potholder armor and two spatulas, plus the food-monster army - the giant red oven-faced boss with glowing mouth, the pizza monsters, sausage and green veggie monsters. Preserve every character design, color and material exactly. VIDEO PROMPT: 0-3s (SETUP): Slow heroic push-in on the tiny warrior standing alone before the towering food-monster army, the oven boss glowing behind them. He raises both spatulas and screams a squeaky battle cry: DINNERTIME! The monsters roar back, clay jaws wobbling. 3-8s (BATTLE): He charges. He vaults off a rolling meatball, and in speed-ramped slow motion flips the big pepperoni pizza monster high into the air with one spatula - it spins, flattens, and lands as an ordinary harmless pizza, its angry face gone. He parries a lunging sausage monster, then bops the green veggie monster on the head; it wobbles and topples backward into a bowl of dip with a thick splat. 8-12s (CLIMAX): The oven boss opens its glowing door-mouth wide and inhales, pulling crumbs and small monsters sliding toward it. The warrior sprints along the counter, leaps, and slams the door shut with both spatulas. A beat of silence - then the oven timer on its forehead rings a bright DING. 12-15s (PAYOFF): At the ding, every remaining monster instantly freezes and shrinks down into cute, steaming, ordinary dishes. The warrior calmly plants one spatula upright in a mound of mashed potatoes, tears a tiny slice from the defeated pizza, takes a bite, and gives a slow approving nod straight to camera. Hard stop, no fade. PHYSICS: Clay has soft weight - bodies squash and stretch on impact, the flipped pizza follows a real gravity arc, the dip splashes in thick clay droplets, crumbs scatter and settle, stop-motion motion blur absent, movement slightly stepped. SOUND: Overblown epic trailer drums and choir that cut out comically at the ding, squeaky tiny battle cry DINNERTIME, clay squishes and boings, a whoosh and slap on the pizza flip, thick splat, oven inhale rumble, bright oven DING, gentle sizzle, one small crunch on the final bite, no on-screen text. NEGATIVE PROMPT: no realistic humans, no smooth CGI interpolation, no glossy 3D render look, no identity change, no design change on any character, no melting faces, no on-screen text, no captions, no watermarks.

Other prompts in this tutorial

Prompt 1

NANO BANANA PRO · TEXT-TO-IMAGE, NO REFERENCES A handcrafted claymation film still, stop-motion diorama aesthetic. A small angry clay Spartan warrior stands center frame in a battle stance, mouth wide open mid-battle-cry, wearing a beige clay Roman helmet with a blue fibrous mohawk crest, a quilted knitted-yarn chest armor apron, blue clay boots, and oversized knitted wool boxing-glove fists. In one raised fist he holds a tiny clay spatula, in the other a sauce-stained clay pizza cutter raised like weapons. He faces an army of monstrous clay kitchen creatures spread across the wide frame: a giant furious red-brown oven monster behind him with huge yellow eyes, a gaping mouth full of blunt clay teeth and spikes on its head, its oven door glowing hot orange from within; flanking it on left and right, smaller snarling dough-colored, red and green clay monsters with jagged teeth and angry yellow eyes. Melting clay pizzas with pepperoni, sculpted sausages and scattered clay crumbs litter the foreground floor on both sides. Billowing hand-sculpted clay explosion clouds fill the background, lit from within by warm orange firelight. Everything is visibly handmade: soft clay with subtle fingerprints and tool marks, fuzzy yarn fibers, slightly imperfect seams and edges. Macro tilt-shift photography look, shallow depth of field with the warrior sharp and the monster army softly blurred behind, warm practical lighting from the oven glow and fire, gentle falloff into darker edges. Shot like a real miniature set photographed on a macro lens, not CGI, no smooth plastic surfaces. No text, no watermark.

Tutorial

DENIZ AKKABAK · SEEDANCE 2.0 TUTORIAL · @DENIZ.AKKABAK

The finished take — one tiny warrior, one very angry kitchen. Open this document in Google Docs to watch it play.
The finished take — one tiny warrior, one very angry kitchen. Open this document in Google Docs to watch it play.

Dinnertime!

Directing a comedic stop-motion claymation epic — Nano Banana Pro sculpts the miniature battlefield in one still, then Seedance 2.0 animates a three-act kitchen war on top of it.

A TUTORIAL BY DENIZ AKKABAK · @DENIZ.AKKABAK

PIPELINE NANO BANANA PRO → SEEDANCE 2.0 FORMAT 15S · 3-ACT MINI FILM GENRE CLAYMATION COMEDY

Claymation is the hardest look to fake, because its charm is made of flaws: fingerprints in the clay, yarn fuzz, stepped 12fps movement. This film gets there in two generations. First, Nano Banana Pro sculpts the entire diorama — hero, monster army, oven boss, pizzas and explosion clouds — as one governing still. Then Seedance 2.0 receives that still as its only reference and animates a complete three-act epic on it, played dead straight: a squeaky battle cry, a pizza flipped back into being food, and a slow approving nod to camera. Below: both prompts verbatim, and why each one works.

THE PIPELINE AT A GLANCE

  1. 01

    Sculpt the diorama

    Nano Banana Pro generates the claymation battlefield from text alone — every character, material and light source in one macro-lens still. This image becomes the design bible.

  2. 02

    Animate the war

    Seedance 2.0 takes the still as Reference 1 and executes a 3-act mini film: SETUP, BATTLE, CLIMAX and PAYOFF, with clay physics and a trailer score that dies comically on an oven DING.

STEP 01

Nano Banana Pro — Sculpting the Battlefield

No references go in — the whole miniature set is written like a model-maker's brief. Read the prompt in three passes before pasting: the hero (helmet, mohawk crest, oven-mitt fists, spatula and pizza cutter as weapons), the army (the oven boss with its glowing door-mouth, flanked by dough, red and green monsters over a floor of melting pizzas), and the craft layer — fingerprints, tool marks, yarn fibers, tilt-shift macro optics. That last layer is the one doing the claymation: it asks for the evidence of hands, not just the shapes.

Prompt 1

NANO BANANA PRO · TEXT-TO-IMAGE, NO REFERENCES A handcrafted claymation film still, stop-motion diorama aesthetic. A small angry clay Spartan warrior stands center frame in a battle stance, mouth wide open mid-battle-cry, wearing a beige clay Roman helmet with a blue fibrous mohawk crest, a quilted knitted-yarn chest armor apron, blue clay boots, and oversized knitted wool boxing-glove fists. In one raised fist he holds a tiny clay spatula, in the other a sauce-stained clay pizza cutter raised like weapons. He faces an army of monstrous clay kitchen creatures spread across the wide frame: a giant furious red-brown oven monster behind him with huge yellow eyes, a gaping mouth full of blunt clay teeth and spikes on its head, its oven door glowing hot orange from within; flanking it on left and right, smaller snarling dough-colored, red and green clay monsters with jagged teeth and angry yellow eyes. Melting clay pizzas with pepperoni, sculpted sausages and scattered clay crumbs litter the foreground floor on both sides. Billowing hand-sculpted clay explosion clouds fill the background, lit from within by warm orange firelight. Everything is visibly handmade: soft clay with subtle fingerprints and tool marks, fuzzy yarn fibers, slightly imperfect seams and edges. Macro tilt-shift photography look, shallow depth of field with the warrior sharp and the monster army softly blurred behind, warm practical lighting from the oven glow and fire, gentle falloff into darker edges. Shot like a real miniature set photographed on a macro lens, not CGI, no smooth plastic surfaces. No text, no watermark.

OUTPUT — THE CLAYMATION STILL

The design bible — hero, monster army, oven boss and fire clouds, sculpted in a single frame.
The design bible — hero, monster army, oven boss and fire clouds, sculpted in a single frame.

STEP 02

Seedance 2.0 — Animating the Three Acts

Switch to Seedance 2.0, set the duration to 15 seconds, and attach the Step 01 still as the only reference. The prompt below locks every character design to that image, then scripts the film in four labeled beats — SETUP, BATTLE, CLIMAX, PAYOFF — with a clay-specific PHYSICS block and a soundtrack whose funniest joke is written into the audio: the epic choir cutting out on the oven's DING.

REFERENCE INPUT

Reference 1 — the Step 01 still, with every character design, color and material preserved exactly.
Reference 1 — the Step 01 still, with every character design, color and material preserved exactly.

Prompt 2

SEEDANCE 2.0 · 15S · 3-ACT MINI FILM · DYNAMIC CUTS

15s / 9:16 vertical / comedic stop-motion claymation epic / dynamic cuts, 3-act mini film

Handmade claymation stop-motion, visible fingerprints and tool marks in the clay, subtle frame-to-frame jitter at a 12fps stop-motion cadence, miniature set with shallow depth of field, warm tungsten kitchen light, sculpted cotton-wool flame clouds backlit orange behind the set, rich practical texture, charming imperfect animation, cinematic epic-trailer framing played completely straight for comedy.

Reference 1 = the full scene: the tiny clay warrior with bronze helmet, blue mohawk crest, knitted oven-mitt fists, quilted potholder armor and two spatulas, plus the food-monster army - the giant red oven-faced boss with glowing mouth, the pizza monsters, sausage and green veggie monsters. Preserve every character design, color and material exactly.

0-3s (SETUP): Slow heroic push-in on the tiny warrior standing alone before the towering food-monster army, the oven boss glowing behind them. He raises both spatulas and screams a squeaky battle cry: DINNERTIME! The monsters roar back, clay jaws wobbling. 3-8s (BATTLE): He charges. He vaults off a rolling meatball, and in speed-ramped slow motion flips the big pepperoni pizza monster high into the air with one spatula - it spins, flattens, and lands as an ordinary harmless pizza, its angry face gone. He parries a lunging sausage monster, then bops the green veggie monster on the head; it wobbles and topples backward into a bowl of dip with a thick splat. 8-12s (CLIMAX): The oven boss opens its glowing door-mouth wide and inhales, pulling crumbs and small monsters sliding toward it. The warrior sprints along the counter, leaps, and slams the door shut with both spatulas. A beat of silence - then the oven timer on its forehead rings a bright DING. 12-15s (PAYOFF): At the ding, every remaining monster instantly freezes and shrinks down into cute, steaming, ordinary dishes. The warrior calmly plants one spatula upright in a mound of mashed potatoes, tears a tiny slice from the defeated pizza, takes a bite, and gives a slow approving nod straight to camera. Hard stop, no fade.

Clay has soft weight - bodies squash and stretch on impact, the flipped pizza follows a real gravity arc, the dip splashes in thick clay droplets, crumbs scatter and settle, stop-motion motion blur absent, movement slightly stepped.

Overblown epic trailer drums and choir that cut out comically at the ding, squeaky tiny battle cry DINNERTIME, clay squishes and boings, a whoosh and slap on the pizza flip, thick splat, oven inhale rumble, bright oven DING, gentle sizzle, one small crunch on the final bite, no on-screen text.

no realistic humans, no smooth CGI interpolation, no glossy 3D render look, no identity change, no design change on any character, no melting faces, no on-screen text, no captions, no watermarks.

STEP 03

Anatomy — Why the Clay Comes Alive

  1. 1

    Flaws as the style

    STYLE orders the imperfections on purpose: visible fingerprints, tool marks, frame-to-frame jitter at a 12fps cadence. Perfect motion would betray the medium — stop-motion is convincing precisely because it stutters.

  2. 2

    Epic played straight

    The framing is a blockbuster trailer with zero irony — heroic push-in, speed-ramped slow motion, a lone warrior against an army. The comedy comes entirely from the cast being lunch.

  3. 3

    Acts with names

    The timeline labels its beats SETUP, BATTLE, CLIMAX, PAYOFF. Named acts give Seedance a dramatic map, and each act ends on a concrete image — a flattened pizza, a slammed door, a bite and a nod.

  4. 4

    Defeat by de-monstering

    Every takedown converts a monster back into food: the pizza lands as a harmless pizza, the veggie monster splats into dip, the survivors shrink into steaming dishes on the DING. The gag has rules, and rules keep 15 seconds coherent.

  5. 5

    Clay physics

    PHYSICS speaks the medium's dialect: squash and stretch on impact, thick dip droplets, no motion blur, slightly stepped movement. Telling the model what claymation cannot do is as important as what it can.

  6. 6

    Sound tells the joke

    SOUND scripts the punchline structurally — overblown drums and choir that cut out comically at the ding, one beat of silence, then a sizzle and a tiny crunch. The audio arc is the comedy arc.

  7. 7

    The insurance

    NEGATIVE PROMPT guards the craft look from both directions: no smooth CGI interpolation or glossy 3D render on one side, no melting faces or design changes on the other. The clay must stay clay, and the cast must stay the cast.

THE RESULT

Output — Fifteen Seconds, Dinner Is Served

The finished generation, clean — the battle cry, the pizza flip, the door slam and the nod.
The finished generation, clean — the battle cry, the pizza flip, the door slam and the nod.

Check it against the acts: the push-in holds through the squeaky DINNERTIME, the flipped pizza follows a real gravity arc and lands face-gone, the choir dies exactly on the DING, and the film ends on a bite, a nod and a hard stop. A three-act screenplay in one paragraph each — obeyed beat for beat.

SCULPT IT. THEN LET IT FIGHT.

The flaws are the style — direct the fingerprints.

Swap the kitchen for a garage, a garden or a desk drawer: sculpt one governing still where every character already exists, then script three named acts with physics in the medium’s own dialect. The still-first pipeline carries any miniature war you can knead.

WRITTEN, DIRECTED & PROMPTED BY DENIZ AKKABAK · @DENIZ.AKKABAK