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Prompts by Deniz Akkabak

Steal my prompts. I mean it.

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 AI prompt result — The Wind GarageStill

The Wind Garage

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SEEDANCE 2.5 · REFERENCE TO VIDEO · 9:16 · 14S · UNIVERSAL FORMAT: Vertical 9:16, 1080p, 14 seconds. Eight shots joined by hard cuts, exactly like @Video 1: same number of shots, same cut points, same shot order, same framing and same camera behavior inside each shot. STYLE: Ultra realistic live-action automotive film, real world physics, natural bright sunlight, deep blue sky, high dynamic range, fine 35mm film grain, shallow depth of field on the low shots, real reflections on the car's paint and glass, premium commercial look. Soft vintage anamorphic texture exactly like @Video 1: oval bokeh, thin horizontal streak flares on sun glints, gentle highlight bloom, slight edge falloff. Full vertical frame, no black bars. Not CGI, not 3D render, not game engine. REFERENCES: @Video 1 = THE MASTER. Copy everything from it 1:1: shot list, cut timing, camera heights, angles, framing, push-ins, drifts and its exact handheld micro-shake. Keep its whole world unchanged: the giant twisted tree, the curved green grass hill, the tiny yellow wildflowers, the blue sky, the sunlight, the wind and the bee. The ONLY thing to replace is the car in it. @Image 1 = THE CAR. The exact car from this image: make, model, body shape, proportions, paint color and finish, wheels, lights, trim and every design detail. Doors exactly as shown in @Image 1, open or closed. Ignore its background. VIDEO PROMPT: The car from @Image 1 replaces the car in @Video 1. It stands in the exact same spot on the grass hill, at the same angle and with a believable real-world size, tires resting naturally in the grass. The giant tree towers behind it, monumental and majestic. A strong warm wind blows the whole time: the grass ripples in waves, the canopy sways, leaves, grass blades and seed fluff fly across the frame, yellow flowers bend and shake. The car is perfectly still. CAMERA SHAKE, EVERY SHOT: handheld, low in the grass, constant subtle organic micro-shake on all axes, a tiny horizon roll wobble, a soft breathing sway on top of slow creeping push-ins, exactly like @Video 1. Never stabilized. 0.0-3.5s: low wide shot from inside the grass, rear three quarter view of the car under the giant tree canopy, slow push in. 3.5-4.6s: extreme low close shot on the front wheel, grass and yellow flowers whipping in the foreground. 4.6-6.0s: low close front shot, the nose and headlights filling the frame, slow push in, leaves streaking past. 6.0-7.7s: low wide front shot, the car centered under the canopy. A honey bee zips past very close to the lens, soft out of focus, then is gone. 7.7-9.0s: low side close shot along the door, window and side panel, slow lateral slide against the blue sky. 9.0-10.7s: high overhead angle looking down at the car on the grass, wind waves rippling around it. 10.7-11.8s: low rear wide shot, the car small under the giant tree. 11.8-14.0s: extreme wide shot, the full tree on the curved hill, the car tiny beneath it. End on this frame. AUDIO: No music at all. Natural sound design only, continuous across the cuts, exactly like @Video 1: strong gusting wind, dense grass rustling, the canopy roaring softly, leaves fluttering, an occasional deep creak from the old trunk, distant birds. At 6.0-7.7s a close bee buzz passes the lens with a sharp doppler sweep. No dialogue. CONSISTENCY: Same car from @Image 1 in every shot: shape, paint, wheels, lights and doors never change. Same tree, hill, light and sun direction as @Video 1 in every shot. The car never moves. Wind never stops. Cut timing, camera movement and handheld shake match @Video 1 exactly. NEGATIVE PROMPT: the original car from @Video 1, mixed car designs, stabilized footage, gimbal smoothness, locked off tripod shot, black bars, letterbox, music, soundtrack, people, different location, extra wheels, warped body, melted paint, floating car, wrong scale, added text, license plate text, watermarks, drone, visible camera, camera operator shadow, CGI look, plastic textures, cartoon, toy car, still frozen grass, flicker, morphing.

References

Motion reference — use with this prompt

 AI prompt result — The Desert BiteStill

The Desert Bite

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SEEDANCE 2.5 · REFERENCE TO VIDEO · 9:16 · 18S FORMAT: Vertical 9:16, 1080p, 18 seconds, ONE CONTINUOUS SHOT, no cuts, no edits, no speed ramps that break continuity. Silent render. STYLE: Ultra realistic live-action cinematic footage, real world physics, natural hard desert sunlight, high dynamic range, fine 35mm film grain, true optical lens behavior, ultra-wide rectilinear lens with slight edge stretch exactly like @Video 1, real motion blur, real reflections in chrome and paint, premium automotive commercial look. Not CGI, not 3D render, not game engine. REFERENCES: @Video 1 = CAMERA ONLY. Copy its camera path, speed, timing, rolls, dutch tilts, orbit direction, distance to subject, height changes and lens language 1:1, second by second. Ignore everything visible in it: its car, its man, its desert and its road. @Image 1 = THE CAR. Exact design, proportions, paint and every detail. Ignore the studio backdrop. @Image 2 = THE MAN. Face, identity, curly hair, beard and full wardrobe. He wears the black sunglasses the whole time. Ignore the grid layout, text labels, swatches and studio background. @Image 3 = THE LOCATION. The exact desert highway, sand dunes, rock ridges, light and colors. VIDEO PROMPT: The custom show car from @Image 1 is parked on the near asphalt section of the desert highway from @Image 3, angled slightly across the lane with its shark-mouth nose toward camera left, the long straight road rising behind it into the dunes. Car: glossy pearl white body with candy-apple red side scallops and fine gold pinstriping, a gaping shark mouth on the front filled with rows of polished chrome cone teeth, a single chrome needle spike on the nose tip, chrome spikes running along the hood, an exposed chrome supercharged V8 with a triple red-lens scoop, chrome bundled headers along the side, a tall white and red shark dorsal fin on the roof with its own chrome teeth, tinted bubble windows, red tufted interior, a thin whip antenna, polished chrome wheels, wide rear tires with plain black sidewalls. The man from @Image 2 takes the place of the man in @Video 1 and copies his blocking: curly dark brown hair, short beard and mustache, black sunglasses on, glossy crinkled oxblood leather bomber jacket open over a white button shirt, straight ecru denim, burgundy suede running sneakers with cream soles. 0.0-1.0s: low wide shot from the road surface, the camera surges forward along the center dashes toward the car, the man sitting relaxed on the rear deck behind the cockpit. 1.0-3.0s: the camera dives low to the front wheel, ultra close on the chrome wheel and tire tread, rolling slightly as it passes. 3.0-5.0s: it rises along the front fender into the shark mouth, chrome teeth and nose spike filling the frame, swinging around the front with a dutch roll. 5.0-6.5s: it sweeps along the side past the chrome headers, scallops and bubble window, close and fast. 6.5-8.5s: it arcs up and over the car, rolling over the supercharger, hood spikes and dorsal fin, looking down, then drops in front of the hood. 8.5-11.5s: it lifts toward the man, close wide-lens portrait as he sits on the car, cool and still, slight head turn toward the lens, sunglasses catching the sun, then pulls back with a roll as he leans against the side of the car. 11.5-15.0s: it whips around to the rear, tracking low along the rear quarter, ultra close on the wide rear tire, red paint and chrome trim, sunlight flaring across the curves. 15.0-16.5s: it pulls back from the rear, the man now standing beside the car, hands relaxed. 16.5-18.0s: the camera rises and pulls back into a high wide shot: the car and the man small on the asphalt, the endless road climbing straight into the dunes, hard sunlight and long shadows. Hold steady on this final frame. AUDIO: None. Silent video, no music, no sound effects, no dialogue. CONSISTENCY: Same car design from @Image 1 in every frame: shark mouth, chrome teeth, nose spike, dorsal fin, blower and paint never change. Same man from @Image 2: face, curly hair, beard and wardrobe never change, sunglasses never removed. Same location from @Image 3: dunes, rock ridges and road markings with yellow center dashes and white edge lines. Single time of day, consistent sun direction and shadows. Car stays parked, never moves. Camera path matches @Video 1 exactly. NEGATIVE PROMPT: cuts, scene changes, extra people, removed sunglasses, changed face, changed jacket color, text, logos, letters on the car, tire lettering, watermarks, drone, visible camera, camera operator shadow, CGI look, plastic textures, cartoon, toy car, warped car body, melting chrome, extra wheels, distorted hands, flicker, morphing, frozen motion.

References

Motion reference — use with this prompt

SEEDANCE 2.5 · REFERENCE-TO-VIDEO AI prompt result — Bottle ServiceStillSEEDANCE 2.5 · REFERENCE-TO-VIDEO

Bottle Service

FORMAT: 9:16 vertical, 27 seconds, one continuous shot, no cuts, 1080p, completely silent video with no audio track. STYLE: Ultra realistic live-action footage, real world physics, natural indoor daylight exactly as in @Image 2, wide-angle lens at tabletop height, shallow depth of field, high dynamic range, subtle handheld camera shake, no smooth gimbal, fine film grain, believable realism, minimal CGI appearance. REFERENCES: @Video 1 = MOTION AND CAMERA SOURCE ONLY. Copy its full-body choreography, every front-limb and paw action, head movement, timing, rhythm, framing and camera movement beat for beat. Ignore its cat's identity, fur, eyes and bandana, its living room, its table, its bottle label and its audio. @Image 1 = CHARACTER IDENTITY. This exact pet, one-to-one: same species and breed, same body shape and proportions, same fur color, length, pattern and markings, same ears, same face, same nose and whiskers, same eye color and every eye detail on the same side as in the photo. Any collar, bandana or accessory visible in the photo stays around the neck exactly as shown. Ignore the photo's floor and background. @Image 2 = ENVIRONMENT AND TABLE. This exact room and this exact table: same tabletop material, shape, edges and surface details, same furniture, walls, floor and light around it. Keep the table and room exactly as shown. VIDEO PROMPT: The pet from @Image 1 replaces the cat from @Video 1 and performs its exact movements, standing upright on its hind legs on the floor behind the table from @Image 2, using its real front paws like hands. On the tabletop: two small clear shot glasses in the middle and one larger clear tumbler close to the lens in the foreground. The bottle is a small plain white plastic bottle with a green cap and no label, filled with a white milky drink, scaled to the pet's paws. The camera sits low at tabletop level, wide lens, glasses large in the foreground, and moves exactly like the camera in @Video 1. 0.0 to 1.5s: The pet stands upright behind the table, holding the bottle out to the side in one front paw, then lifts it up beside its head. 1.5 to 3.3s: It raises the bottle high, tips its head back, brings the bottle down to chest level and gestures with its free paw. 3.3 to 6.0s: It flicks the bottle up out of the top of the frame, front paw stretched high, waiting with a playful rhythm, swaying its upper body, then catches the bottle overhead. 6.0 to 7.0s: It swings the bottle forward in a big arc and lunges toward the camera, both front paws landing on the tabletop, face now close and large in frame, every facial marking from @Image 1 clearly visible. 7.0 to 19.0s: Leaning on the table close to the lens, the pet tilts the bottle horizontally across the frame and pours a thin steady white stream into the two small shot glasses, one after the other, the glasses filling up with real liquid physics. Its eyes and head follow the pour. 19.0 to 21.0s: It moves the bottle to the large foreground tumbler and fills it. 21.0 to 22.3s: It flips the bottle up into the air above its head and rises back onto its hind legs. 22.3 to 23.0s: It catches the bottle and holds it raised in one paw. 23.0 to 25.5s: Keeping the bottle up, it leans forward and puts its other front paw down on the tabletop, slides toward the filled glasses and grips one. 25.5 to 27.0s: It pushes the full glass straight toward the lens, its paw reaching into the camera until the paw and glass fill the frame. End on this frame. AUDIO: None. Silent video. No music, no sound effects, no voice. CONSISTENCY: The pet is exactly the pet in @Image 1 in every frame: same fur color and pattern, same markings, same ears, same face, same eyes with every detail on the same side, never mirrored, never a generic look-alike. Any collar, bandana or accessory from @Image 1 stays on the whole time. Front paws are real animal paws with natural fur and soft pads. The room and the table stay exactly as in @Image 2. The bottle never leaves the pet's paws except during the two tosses. Motion, timing and camera follow @Video 1 exactly. NEGATIVE PROMPT: identity of the cat from @Video 1, bandana or accessory not in @Image 1, olive wood trunk table, glass tabletop with miniature stadium, room from @Video 1, bottle label, logo, text, wrong fur color, wrong markings, mirrored markings, eye color change, eye details on the wrong side, missing accessory, accessory color change, human hands, fingers, human body, cartoon, 3D animation look, CGI look, plastic fur, extra limbs, extra paws, deformed paws, morphing, flickering, identity drift, table change, room change, spilled liquid floating, cuts, scene change, music, sound, voice, subtitles, watermark.

References

@Image 1 — your pet. Front-facing, eyes readable, accessory on. (Shown: the photo behind Rıfkı’s run.)

@Image 1 — your pet. Front-facing, eyes readable, accessory on. (Shown: the photo behind Rıfkı’s run.)

@Image 2 — the room and table. Your own living room, or a table you wish you owned.

@Image 2 — the room and table. Your own living room, or a table you wish you owned.

Motion reference — use with this prompt

 AI prompt result — The HandoffStill

The Handoff

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BRIEF · PASTE AS YOUR PROMPT IN THE INVIDEO EDITOR PROJECT: Reference-matched, beat-synced masked-transition edit I have uploaded: 1. REFERENCE VIDEO: the guide for music, shot rhythm, cut points, jump cuts, speed changes, and masked transitions. Use its audio as the soundtrack unless I supply a separate track. 2. SOURCE CLIPS: my footage for the new edit. Use only these clips for the picture. DELIVERY Create one finished video at [ASPECT RATIO], [RESOLUTION], and [FPS]. Match the reference’s duration and musical timing unless I specify otherwise. Adapt the composition to my footage without awkwardly cropping the main person. EDITING DIRECTION First analyze the reference frame by frame. Map every shot, cut, beat, masked hold, full-shot reveal, jump cut, and speed change. Then inspect my source clips and choose the clearest person and strongest action for each shot. Do this analysis internally and proceed directly to the edit. Do not stop for shot-by-shot approval. Match the reference’s cut rhythm and energy. Use hard cuts, not dissolves or generic transition presets. At each masked transition, show ONLY the person from the incoming shot over the outgoing shot for the reference’s hold duration. The outgoing shot must remain visible everywhere outside that person. Then hard-cut to the full incoming shot, with the person in the same position and at the same scale. The cutout must use the actual person photographed in my incoming clip, not a generated replacement. Use a moving alpha matte. If video background removal loses transparency, extract the exact incoming source frames for the short hold, make transparent person-only cutouts frame by frame, and place them back in their correct order. Check source-frame numbers against the edit timeline so the person’s motion continues naturally into the full-shot reveal. Good-enough edges are acceptable for these brief holds. Prioritize a recognizable, moving person and genuinely transparent surroundings. If a club or another thin, fast-moving object breaks up, leave that object out of the cutout. Change to a nearby moment in the SAME source clip only if the person cannot be isolated at the chosen moment; keep the masked hold and full-shot reveal continuous. Recreate the reference’s jump-cut positions and punch-ins, stepping tighter without easing. Match its speed-up windows and return to normal speed on the specified cuts. Keep one consistent grade across the entire piece. QUALITY CHECK BEFORE DELIVERY Render the complete video and inspect the rendered frames, not just the edit timeline. Confirm that every requested transition contains a visible incoming person over a still-visible outgoing scene, with no opaque rectangle or black background. Check that each full-shot reveal matches the cutout’s position and motion, all cuts hit the music, and the soundtrack plays without gaps. Fix failed transitions before delivering. Deliver the finished video, not just an edit plan. In your final reply, briefly list any objects omitted from masks, any same-clip moments swapped, and any effect you could not complete. Never describe an opaque overlay as a completed mask. MY SPECIFIC SETTINGS Aspect ratio: [ ] Resolution: [ ] Frame rate: [ ] Runtime: [match reference / specify] On-screen title or text: [none / exact text] Number of masked transitions: [match reference / specify] Anything that must remain in the cut: [ ]

References

Motion reference — use with this prompt

SEEDANCE 2.5 AI prompt result — The Party AnimalStillSEEDANCE 2.5

The Party Animal

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SEEDANCE · UNIVERSAL PARTY ANIMAL FORMAT: same duration and aspect ratio as @Video 1 / single-pet replacement / keep original edit, speed ramps and timing REFERENCES: @Video 1 is the sole source and timeline master. It is uploaded muted. Preserve its exact duration, the opening black, every cut, every speed ramp — each slow-down, hold and sudden speed-up at the exact same moment — the handheld shaky camera, push-ins, tilts and framing, the whole New Year's party room with its tinsel, decorations, table and confetti floor, all party guests and what they do, the flash-lit lighting, grain and color grading. The dancer's performance is the choreography: every arm swing, elbow pump, punch, shoulder shimmy, hip sway, head bob, turn and lean, with the same limb, at the same moment and speed, frame by frame. Nothing in @Video 1 changes except the dancer's identity. Do not inherit the original cat's identity, fur color, eyes or bandana. @Image 1 defines ONLY the new dancer. It can be a cat or a dog. Preserve this animal's face, eye color, eye condition, fur color, fur pattern, fur length, ear shape, nose, body size and proportions exactly as shown in @Image 1, including any unique features such as a different or cloudy eye, a scar, a missing ear tip or special markings. Keep any collar, bandana or accessory only if visible in @Image 1. Do not inherit the background, floor, furniture or lighting from @Image 1. [optional: short description of your pet, and any unique feature with its exact side, e.g. "black cat, the cat's LEFT eye is cloudy and blind"] VIDEO PROMPT: Replace ONLY the dancer in @Video 1 with the pet from @Image 1. The pet stands upright on its hind legs in the exact position, scale and framing of the original dancer in every moment and copies the dance 1:1: every arm and paw swing, elbow pump, punch, shimmy, hip sway, head bob, turn and lean with the same limb, the same timing and the same attitude. Front legs move like arms with full dance rhythm while staying real animal anatomy with fur and paws. The pet keeps its own species, breed, fur length, muzzle shape and body build; if it is larger or smaller than the original cat, keep its body center and floor position identical and scale the body naturally. Any unique facial feature stays on the correct side of the face in every shot, every spin and every close-up, exactly as in @Image 1, never mirrored. The party flash lights the pet's fur the same way it lit the original cat; any accessory flies with every move. Photorealistic, real fur physics, believable upright balance, funny and confident. Camera and speed lock: every moment is a frame-by-frame copy of @Video 1 — same handheld movement, same shake, same push-ins, same framing, and the same speed ramps at the same moments, with the dance slowing down and snapping back up exactly where @Video 1 does. Do not smooth the camera, do not remove or add speed ramps, do not shorten or extend anything. AUDIO: silent. No music, no voices, no sound effects. CONSISTENCY: Exactly one animal, always the dancer at the center of the party. Same pet identity from first frame to last. Unique features and accessories present on the correct side in every shot. Party room, guests, camera, speed ramps, cuts and timing identical to @Video 1. NEGATIVE PROMPT: no original cat from @Video 1, no human dancer in the pet's place, no second animal, no identity change, no breed change, no species change, no mirrored face, no eye change, no missing or moved unique features, no added accessories, no fur color drift, no wrong arm on a move, no changed dance order, no smooth stabilized camera, no missing or extra speed ramps, no constant speed, no shortened or missing moments, no changed room, no missing guests, no daylight, no flicker, no cartoon, no cheap CGI, no on-screen text, no watermark.

References

@Image 1 — Lil Rıfkı, red bandana, blind left eye.

@Image 1 — Lil Rıfkı, red bandana, blind left eye.

Motion reference — use with this prompt

Seedance 2.5 AI prompt result — The KnockoutStillSeedance 2.5

The Knockout

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SEEDANCE · UNIVERSAL PET FIGHTER FORMAT: same duration and aspect ratio as @Video 1 / single-pet replacement / one continuous shot, keep original timing REFERENCES: @Video 1 is the sole source and timeline master. It is uploaded muted. Preserve its exact duration, camera position, camera movement, lens, framing, focus, motion blur, the wet night street, the neon and street-light reflections, the shop shutters, all lighting and color grading. The fighter's performance is the choreography: every stance, weight shift, hop, punch, paw strike, block, head movement, the charge toward the camera and the final strike into the lens, at the exact same moments, speed and direction, frame by frame. Nothing in @Video 1 changes except the fighter's identity. Do not inherit the original cat's identity, fur color, eyes or bandana. @Image 1 defines ONLY the new fighter. It can be a cat or a dog. Preserve this animal's face, eye color, eye condition, fur color, fur pattern, fur length, ear shape, nose, body size and proportions exactly as shown in @Image 1, including any unique features such as a different or cloudy eye, a scar, a missing ear tip or special markings. Keep any collar, bandana or accessory only if visible in @Image 1. Do not inherit the background, floor, furniture or lighting from @Image 1. [optional: short description of your pet, and any unique feature with its exact side, e.g. "black cat, the cat's LEFT eye is cloudy and blind"] VIDEO PROMPT: Replace ONLY the fighter in @Video 1 with the pet from @Image 1. The pet stands upright on its hind legs in the exact same position, scale and framing as the original cat and performs the exact same fight choreography 1:1: same guard stance, same hops and footwork, same punch and paw-strike combinations with the same paw at the same moment, same speed, same power, same head tilts and dodges, same charge toward the camera and the same final strike straight into the lens. The pet keeps its own species, breed, fur length, muzzle shape and body build; if it is larger or smaller than the original cat, keep its body center and floor position identical and scale the body naturally. Any unique facial feature stays on the correct side of the face in every frame, every head turn and especially in the final close-up when the face fills the lens, exactly as in @Image 1, never mirrored. The fur catches the neon and street-light reflections naturally; any accessory moves with the body on every strike. Motion blur on fast strikes matches @Video 1 exactly. Photorealistic, real fur physics, natural animal anatomy, believable upright balance and impact. Camera lock: the camera is a frame-by-frame copy of @Video 1: same position, same height, same movement, same focus changes, same speed and same duration. Do not slow the action down, do not shorten or cut it, do not stop early and do not add camera moves. AUDIO: silent. No music, no sound effects. CONSISTENCY: Exactly one animal. Same pet identity from first frame to last. Unique features and accessories present on the correct side in every frame. Street, lighting, camera and timing identical to @Video 1. NEGATIVE PROMPT: no original cat from @Video 1, no second animal, no human, no identity change, no breed change, no species change, no mirrored face, no eye change, no missing or moved unique features, no added accessories, no fur color drift, no changed punch order, no wrong paw, no slow motion, no slow action, no shortened move, no camera change, no daytime, no dry street, no flicker at the edges of the replaced region, no cartoon, no cheap CGI, no on-screen text, no watermark.

References

@Image 1 — Lil Rıfkı, red bandana, blind left eye.

@Image 1 — Lil Rıfkı, red bandana, blind left eye.

Motion reference — use with this prompt

SEEDANCE 2.5 AI prompt result — The Borrowed OrbitLegendaryStillSEEDANCE 2.5

The Borrowed Orbit

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SEEDANCE 2.5 · VIDEO-TO-VIDEO · 7S · 9:16 FORMAT: 7s / 9:16 vertical / pet and environment replacement / one continuous shot, no cuts REFERENCES: @Video 1 is the camera and timing master. Copy its camera movement exactly: same path, same speed, same acceleration, same duration, same lens, same framing, same motion blur, and the animal's position, pose, scale and behavior in frame. Every camera move in @Video 1 must be reproduced completely and at identical speed, from the first frame to the last frame. Do not inherit its room, furniture, carpet, lighting, color grading or original cat. @Image 1 defines ONLY the replacement pet, a cat or a dog. Preserve this animal's face, eye color, fur color, fur pattern, fur length, ear shape, body size and proportions exactly as shown in @Image 1. Do not inherit the background, floor, furniture or lighting from @Image 1. [optional: add a short description of your pet here, e.g. "small fluffy white dog with brown ears"] @Image 2 defines ONLY the environment. Preserve this room, its layout, furniture, floor, materials, colors and lighting exactly as shown in @Image 2. Do not inherit any camera angle or framing from @Image 2. VIDEO PROMPT: Recreate @Video 1 with the pet from @Image 1 inside the environment from @Image 2. The pet sits on the floor of @Image 2, taking the exact same position, pose, scale, orientation and behavior as the original cat at every moment of the video, head and eyes following the camera the same way. The furniture of @Image 2 appears where the original room's furniture appeared along the camera path. If the pet is larger or smaller than the original cat, keep its body center and floor position identical and scale the body naturally. The lighting of @Image 2 wraps the fur naturally, with matching shadows on the floor and correct occlusion as the camera passes furniture. Photorealistic, real fur physics, natural animal motion. Camera lock: the camera is a frame-by-frame copy of @Video 1. It starts on the same extreme close-up of the face, pulls back at the same fast speed, performs the same full low-angle 360-degree orbit around the seated pet at the same speed and in the same direction, passes low under furniture at the same moment, and returns to the same final close-up of the face at the same moment. The full orbit must be completed within the 7-second duration. Do not slow the camera down, do not shorten or cut the move, do not stop the orbit early, do not hold on the pet longer than @Video 1 does, and do not add any camera move that is not in @Video 1. Whip-pan speed and motion blur intensity match @Video 1 exactly. AUDIO: quiet room tone, soft fur and floor sounds, no music. CONSISTENCY: Exactly one animal. Same pet identity and same room from first frame to last. Camera path, speed, direction and timing identical to @Video 1 for the entire duration. NEGATIVE PROMPT: no second animal, no original tabby cat, no identity change, no breed change, no eye color change, no fur pattern drift, no slow camera, no slow motion, no incomplete orbit, no camera stopping early, no static hold, no shortened camera move, no change to camera path, speed or direction, no new cuts, no blue carpet, no original room from @Video 1, no room layout drift, no flicker, no cartoon, no cheap CGI, no on-screen text, no watermark.

References

@Image 1 — the pet, photographed from the front, standing on the floor. The model keeps only the animal: face, eye colour, fur, ears, body size. The floor and sofa behind it are explicitly refused.

@Image 1 — the pet, photographed from the front, standing on the floor. The model keeps only the animal: face, eye colour, fur, ears, body size. The floor and sofa behind it are explicitly refused.

@Image 2 — the environment. A single photograph of the room is enough; the prompt keeps its layout, furniture, floor and lighting and throws away the angle it was shot from.

@Image 2 — the environment. A single photograph of the room is enough; the prompt keeps its layout, furniture, floor and lighting and throws away the angle it was shot from.

Motion reference — use with this prompt

 AI prompt result — The Focus PullStill

The Focus Pull

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FORMAT: 30s / 9:16 vertical / cinematic automotive fashion film / hard-cut montage of 7 camera setups, no dissolves. STYLE: 35mm film capture, shoulder-operated camera with organic sway and footstep micro-jitter, no smooth gimbal. Low contrast, detailed open shadows, restrained brown/cream palette, soft highlight roll-off, fine grain, real car materials. Overcast late-afternoon daylight from screen right. Shallow depth of field with a deliberate rack focus in every shot. ASMR sound design, no music. REFERENCES: @Image 1 defines the man's face, identity, curly brown hair, short beard and black square-framed sunglasses ONLY. Do not inherit the grey t-shirt, table, food or cafe background. @Image 2 defines the car: chocolate-brown Porsche 911 GT3 RS, metallic brown paint, carbon-fibre hood, intakes and swan-neck rear wing, black wheels, yellow calipers, red rear light bar. All panels are the SAME single car; show exactly one. Ignore the grid and studio background. @Image 3 defines the interior, seats, steering wheel, dashboard and rear-view mirror only. [Hero profile] Face and sunglasses: @Image 1. The black wayfarer-style sunglasses remain ON in every shot. Wardrobe: cream oversized heavyweight cotton t-shirt, open chocolate-brown wool overshirt with sleeves pushed to the forearm, relaxed cream wide-leg trousers, grey-and-cream suede New Balance running sneakers, small dark tattoo on the right forearm. No hat, no bag. Exactly one man. [Location] Broad overpass avenue, cream concrete railings, modern skyline in the far distance, matte grey asphalt, sparse distant traffic. VIDEO PROMPT: [Shot 1 - approx 0-4s] Extreme wide shot from far across the avenue, car and man small against the skyline. Initial state: the man stands at the open driver door. Event: he lowers into the seat and the door closes. Camera: slow walking push-in with footstep jitter, rack focus from a near railing post to the car. End state: door closed, man inside, camera still walking. [Shot 2 - approx 4-8s] Interior, camera from the passenger seat framing the rear-view mirror in close-up, shallow depth of field. Initial state: the mirror shows only the rear glass and the empty avenue behind; the man is not in the mirror, only his shoulder soft in the foreground. Event: his right hand enters and tilts the mirror down in one short motion; his face and black sunglasses slide into the mirror; he holds a slow calm look into the mirror for one beat, then looks back to the road. Camera: rack focus from his hand to the mirror reflection. End state: his face framed in the mirror, hand lowered. [Shot 3 - approx 8-12s] Roadside shoulder camera at the railing, wide. Initial state: empty asphalt, skyline soft. Event: the car enters from screen left at brisk natural road speed and passes close to camera; the near pass fills the frame with brown paint and carbon wing as a foreground wipe. Camera: the operator reacts late with a short whip pan, natural motion blur, then settles. End state: the car exiting screen right, wheels rotating, road parallax credible. [Shot 4 - approx 12-16s] Low angle at the road edge, camera near the ground. Initial state: the car far away, small, soft, headlights toward camera. Event: the car approaches steadily, growing large, then passes close on the right of camera. Camera: rack focus from near asphalt to the approaching car, slight shoulder recoil as it passes. End state: the car past the lens, camera settling on empty road. [Shot 5 - approx 16-20s] Interior driving, camera braced in the passenger seat, medium close-up of the man in profile, road vibration. Initial state: both hands on the wheel, skyline sweeping across the windshield, cream railings streaming past the side window. Event: he glances at the side mirror, then back to the road, a small confident exhale. Camera: slow push-in toward his profile, rack focus from the streaming railing outside to his sunglasses. End state: tight on his profile, sunglasses sharp, window blur behind. [Shot 6 - approx 20-25s] Rear tracking from a follow vehicle, shoulder-mounted, low. Initial state: the rear wing and red light bar fill the frame, matched speed. Event: the car accelerates away naturally, the gap opening, the wing shrinking against the skyline. Camera: held on the wing, then rack focus from the receding car to the road streaming under the lens. End state: the car three car lengths ahead and pulling away. [Shot 7 - approx 25-30s] Wide shot from the sidewalk at chest height. Initial state: the car mid-frame, travelling away toward the skyline. Event: it continues down the avenue, growing smaller. Camera: a short pan follows it, then the operator holds; slow focus roll from the car to the far skyline. Final state: held frame, car a small soft shape against the sharp skyline, no camera movement for the last second. AUDIO: <Native diegetic sound only: distant city hum, soft wind, door thump in Shot 1, mirror pivot click in Shot 2, subdued flat-six engine passing with tire roar and wind in Shots 3, 4 and 6, muffled cabin road noise in Shot 5, exhaust fading into the city in Shot 7.> No music. No voice. CONSISTENCY: Keep the man's face, curly hair, beard and black wayfarer-style sunglasses unchanged in every shot; sunglasses never removed. Keep the cream t-shirt, brown overshirt, cream trousers and suede sneakers unchanged. Exactly one man, exactly one car. The man is the only occupant, always in the driver seat. Screen direction: the car travels left to right or away from camera, never toward screen left. NEGATIVE PROMPT: no sunglasses removed, no face distortion, no identity change, no wardrobe change, no second person, no passenger, no second car, no grid layout, no studio background, no glossy CGI, no crushed blacks, no excessive HDR, no smooth gimbal, no drone shot, no speed ramp, no slow motion, no music, no dialogue, no on-screen text, no captions, no REC graphics, no watermark, no warped wheels, no wheel spin, no smoke, no drifting.

References

@Image 1 — Deniz's own café photo. Face, curly hair, beard and the black wayfarers only; the grey t-shirt and the background are explicitly disowned.

@Image 1 — Deniz's own café photo. Face, curly hair, beard and the black wayfarers only; the grey t-shirt and the background are explicitly disowned.

@Image 2 — the six-panel GT3 RS sheet: chocolate paint, carbon hood and swan-neck wing, black wheels, yellow calipers, red light bar. One car, six angles; the grid is ordered ignored.

@Image 2 — the six-panel GT3 RS sheet: chocolate paint, carbon hood and swan-neck wing, black wheels, yellow calipers, red light bar. One car, six angles; the grid is ordered ignored.

Seedance 2.5 in invideo AI prompt result — The Still OneStillSeedance 2.5 in invideo

The Still One

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SEEDANCE 2.5 · VIDEO PROMPT · 5,997 CHARACTERS FORMAT: 30s / 16:9 / cinematic music-video scene / one continuous shot, no cuts STYLE: Live-action music-video realism, overcast daylight, cool desaturated grade, fine 35mm film grain, one consistent look. Match the color, contrast, grain and lens texture of @Video 1. REFERENCES: @Video 1 is the timing, blocking, camera and environment master. Inherit its shot structure, camera moves, the lead performer's path and gestures, the moment the crowd starts dancing, the choreography, the crowd rows, and the location (red-brick building with arched windows behind a paved courtyard). Do NOT inherit its performers, faces, clothing, subtitles, voices or music. @Image 1 defines THE MAN, the only human: curly brown hair, short beard, black square sunglasses, burgundy wool varsity jacket with brown leather sleeves and a cream K patch, dark grey cardigan over a striped shirt, charcoal pinstripe trousers, grey sneakers. Ignore the five-panel layout, labels and studio background. No bag. He takes the place of the lead performer of @Video 1. @Image 2 defines TYPE A: a slim performer in an off-white structured long coat, trousers, boots and gloves, wearing a smooth matte BLACK multi-lobed sphere helmet with two small glowing white eyes and a small black sphere on a thin stem at the neck. Fully covered costume. @Image 3 defines TYPE B: a slim performer in a black structured long coat, trousers, boots and gloves, wearing a smooth glossy WHITE multi-lobed sphere helmet with two small black eyes and a small white sphere on a thin stem at the neck. Fully covered costume. The crowd is many identical copies of TYPE A and TYPE B only, alternating A, B, A, B along each row and offset row to row as a checkerboard. Every crowd member of @Video 1 becomes one of these types. VIDEO PROMPT: [Stage 1 - approx 0-4s] Initial state: tight close-up, head and shoulders, THE MAN centered, sunglasses on. Behind him, out of focus, rows of TYPE A and TYPE B stand motionless facing the camera. Event: he takes a slow deep breath, his breath shows as cold vapor in the chilly air and drifts up past the sunglasses; his right hand adjusts the bridge of the sunglasses, then lowers. He turns his head slightly left, then right, then back to the lens, expression flat. Camera: locked-off close-up, shallow depth of field. End state: hand lowered, he faces the lens. [Stage 2 - approx 4-9s] Continue from that frame. At 4s he turns his back to the camera over his left shoulder, head slightly lowered, and walks straight away from the lens into the crowd through a narrow gap between the figures, following the path and pace of @Video 1. The figures never move. Camera: holds position and height; focus follows him into the wall of alternating black and white helmets. End state: he stops about six rows deep, back to camera, a TYPE A on his left and a TYPE B on his right. [Stage 3 - approx 9-17s] Continue from the unchanged formation. At 13s he turns in place to face the camera, straightens the jacket collar with both hands, lowers his arms and settles into a relaxed standing pose, looking straight into the lens through the crowd. Every figure stays frozen, all helmets facing the camera. Camera: very slow drift, him centered at mid-depth, medium-wide frame. End state: total stillness; he is the calm center of a rigid checkerboard of helmets. [Stage 4 - approx 17-24s] Continue from the frozen formation. At 19s, on a single beat, every figure except THE MAN starts the dance from @Video 1, matching its choreography: each performer twists the whole torso around the vertical spine axis, shoulders rotating to face diagonally left, then diagonally right, head following the shoulders and tipping back, elbows bent and arms sweeping across the chest with the twist, feet planted. Neighboring performers move in opposite phase: when one twists to face left, the performer beside them twists to face right, so every row reads as an interlocking corkscrew of alternating diagonals, never a line of performers all facing the same way. Stylized, energetic; each performer stays in their own space. The sphere helmets stay firmly on and keep their shape through every movement. THE MAN does not move at all, only his breath vapor drifting. Camera: begins a slow, steady pull back and crane up. End state: the whole visible crowd is mid-dance, he stands motionless in the exact center. [Stage 5 - approx 24-30s] Continue the same crane. The camera keeps rising and pulling back to a high wide shot, revealing hundreds of alternating TYPE A and TYPE B performers filling the courtyard, all twisting in the same counter-phase corkscrew rhythm, alternating diagonals across every row, the red-brick building across the top of the frame. THE MAN stays still, sunglasses on, one unmoving point in the middle of the motion. Camera settles and holds. Final state: held high wide frame, crowd dancing, the man still. AUDIO: <cold overcast courtyard air, faint wind> <at 1s one slow breath in and out> <his steps on pavement> <at 19s hundreds of shoes tap the pavement together, coats swishing, a low rhythmic floor pulse> No dialogue. No music. Do not inherit the music, vocals or lyrics of @Video 1. CONSISTENCY: Keep THE MAN's face, hair, beard, sunglasses and full wardrobe unchanged in every frame; sunglasses never come off. Exactly one human. The crowd contains only TYPE A and TYPE B, alternating; every crowd performer keeps the sphere helmet on at all times. TYPE A always has a black helmet and an off-white outfit; TYPE B always has a white helmet and a black outfit; never swap. Keep location, lighting, screen direction and camera path consistent with @Video 1. NEGATIVE PROMPT: no cuts, no identity change, no face distortion, no sunglasses removal, no wardrobe change, no bag, no helmet removal, no mismatched helmet and outfit colors, no helmet deforming, no third character type, no music, no vocals, no subtitles, no on-screen text, no watermark, no cartoon, no cheap CGI, no style drift.

References

@Image 1 — the lead. A five-view sheet (front, medium, side, back, face) of one outfit: burgundy varsity jacket, brown leather sleeves, cream K patch, black sunglasses. The prompt tells the model to ignore the panel grid, the labels, the studio background and the bag.

@Image 1 — the lead. A five-view sheet (front, medium, side, back, face) of one outfit: burgundy varsity jacket, brown leather sleeves, cream K patch, black sunglasses. The prompt tells the model to ignore the panel grid, the labels, the studio background and the bag.

@Image 2 — TYPE A. Off-white structured coat, white boots and gloves, matte black multi-lobed helmet with two glowing eyes and a small sphere on a stem at the neck.

@Image 2 — TYPE A. Off-white structured coat, white boots and gloves, matte black multi-lobed helmet with two glowing eyes and a small sphere on a stem at the neck.

@Image 3 — TYPE B. Black structured coat, black boots and gloves, glossy white multi-lobed helmet with two black eyes and a small sphere on a stem at the neck.

@Image 3 — TYPE B. Black structured coat, black boots and gloves, glossy white multi-lobed helmet with two black eyes and a small sphere on a stem at the neck.

 AI prompt result — The Freeze FrameStill

The Freeze Frame

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ONE CONTINUOUS SHOT — NO CUTS, TRANSITIONS, TELEPORTATION OR HIDDEN EDITS. Use the reference images exactly: take the character's glasses-free face, eyes and facial structure from Image 2; take his curly hair, beard and the exact black square-framed sunglasses from Image 1 — the sunglasses stay ON in every frame. Ignore the clothing, backgrounds, food and table in both reference photos. Wardrobe: gray double-breasted suit, tie, briefcase and Sony Ericsson W810i. No identity, wardrobe or prop changes. Bright, colorful, sunny Midtown Manhattan, early-2000s MiniDV Handycam aesthetic: 4:3 SD, CCD softness, natural handheld shake, tape artifacts. No modern cinematic sharpness or desaturation. Character runs through the crowd while cameraman follows. Dialogue finishes within 2 seconds: "Got the prompt?" — "Not yet, I'm getting it now." — "Hurry." — "I've got it." Immediately he trips. Coffee, papers, phone and briefcase fly naturally. Sunglasses remain one intact, unbroken pair on his face. Before impact, within 2–3 seconds, TIME FREEZES COMPLETELY. Everything freezes except the camera. Absolute silence: no dialogue, voices, traffic or phone audio. Camera smoothly evolves from handheld into FPV flight, rises above the frozen Manhattan scene, flies past the character, intact sunglasses, coffee, phone and documents. End on a physical document reading exactly: "COMMENT 'PROMPT' TO GET THE FULL PROMPT" No digital text or overlays. Orbit back to the original position. Time instantly resumes with no transition. Objects continue naturally, character hits the ground, gets up, adjusts his intact sunglasses, looks at his phone, then at camera in disbelief. Crowd and traffic continue normally. Maintain realistic physics, bright colors, exact identity and continuous spatial continuity throughout.

References

@Image 1 — the sunglasses portrait. The prompt takes only the curly hair, beard and the exact black square frames from here; @Image 2 (not shown) is the same face without glasses, used for eyes and facial structure.

@Image 1 — the sunglasses portrait. The prompt takes only the curly hair, beard and the exact black square frames from here; @Image 2 (not shown) is the same face without glasses, used for eyes and facial structure.

SEEDANCE 2.5 AI prompt result — The Lindos BloomStillSEEDANCE 2.5

The Lindos Bloom

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FORMAT: 30s / 16:9 / romantic cinematic couple film / soft rhythmic cuts driven by rack-focus transitions and motion-blur passes, dreamy flowing pace STYLE: 35mm analog film aesthetic matching @Image 3: fine grain, soft pastel grade, creamy halation, muted greens and warm skin tones, golden late-afternoon Aegean light, gentle handheld sway, shallow depth of field as the storytelling tool, romantic realism, one visual identity, no style mixing. REFERENCES: @Image 1 defines the couple's identities: preserve both faces exactly. HIM: curly dark brown hair, light beard, black square-framed wayfarer sunglasses, thin silver chain, the same cream resort shirt with botanical embroidery, now with relaxed beige linen trousers and tan espadrilles. HER: dark chin-length bob under a white patterned headscarf tied at the nape, white angular cat-eye sunglasses, small red hoop earrings. Both keep sunglasses on in every shot. @Image 2 defines HER outfit exactly as she appears: sleeveless blue denim mini dress with raw hem, beige suede espadrilles, delicate bracelets. No handbag. This styling is identical in every shot. @Image 3 defines the car, field and film texture: a white classic air-cooled sports coupe with a low rear spoiler, front trunk lid open and overflowing with a lush arrangement of orange, yellow, cream and red wildflowers, parked in a tall green meadow dotted with wildflowers. Match this exact car, arrangement and analog texture. @Image 4 defines the backdrop ONLY: the hilltop acropolis of Lindos, ancient stone walls and columns above a cascade of white cube houses and dry Aegean slopes, deep-blue sea beyond. It sits softly hazed in the far background of every wide shot; use it as scenery only. VIDEO PROMPT: [Shot 1 — 0–2.5s, hook] Extreme close-up through blurred foreground wildflowers in the breeze; rack focus pulls slowly from the petals to the white coupe, its open trunk glowing with flowers, the acropolis a warm silhouette in the haze. End state: car sharp, petals blurred. [Shot 2 — 2.5–5s] Cut. Close-up on the trunk flowers; rack focus drifts past the blooms to the couple far behind in the bokeh, running toward camera through tall grass, laughing. End state: couple sharpening, growing in frame. [Shot 3 — 5–8s] Cut. Low fast tracking through the grass, heavy natural motion blur: she runs ahead, headscarf tails streaming, glancing back with a laugh; he chases two steps behind, linen trousers rippling, grass whipping past the lens. End state: her hand almost caught. [Shot 4 — 8–10.5s] Cut. He catches her hand mid-stride; momentum swings them into one playful spin, grass seeds and petals lifting in the golden backlight, motion blur streaking the meadow. End state: spin settling, foreheads close. [Shot 5 — 10.5–13s] Cut. Still macro: her white cat-eye lenses fill the frame, his smiling reflection mirrored in both lenses, background melting to golden bokeh. Focus racks from the reflection to her soft smile. End state: her smile sharp. [Shot 6 — 13–15.5s] Cut. He jogs to the open trunk and picks one perfect orange-gold bloom with a soft stem snap; a few loose petals drift off. End state: bloom raised, trunk still full. [Shot 7 — 15.5–19s] Cut. Slow dolly push-in, waist to close: he gently tucks the bloom under the edge of her headscarf above her ear; her hand rises to hold it; both laugh quietly, the acropolis glowing in the haze between their shoulders. End state: flower seated, her fingers on it. [Shot 8 — 19–21.5s] Cut. He lowers the trunk lid with care to a soft vintage click; they split around the car, both doors open, they drop into the seats, twin door thunks. Sunglasses on. End state: both seated, smiling at each other. [Shot 9 — 21.5–24s] Cut. Through-windshield two-shot, warm reflections sliding over the glass: he drives relaxed, one hand on the thin wheel; she leans toward him laughing, then stretches her arm out the window, fingers surfing the wind. End state: her hand riding the wind. [Shot 10 — 24–27s] Cut. Side tracking with soft motion blur at wheel height: the coupe rolls along a narrow dirt track through the meadow, tall grass brushing the sills, wildflowers streaking past the lens. End state: car easing right toward the valley. [Final shot — 27–30s] Cut. Static wide: the coupe recedes down the winding track toward the white houses and the acropolis hill, a faint golden dust ribbon behind it, sea glinting beyond. One last rack focus from a sharp foreground wildflower to the tiny distant car. Hold the final frame 0.8s. AUDIO: (Intimate minimalist neoclassical score, warm felt piano with soft organic-electronic swells, entering on the first rack focus, breathing with the cuts, lifting gently when the flower is given, settling into a tender sustained chord over the final wide.) <ASMR-grade close-mic foreground: grass swishing against legs, soft footfalls on meadow soil, linen and denim fabric movement, her light laugh and his low chuckle, one delicate stem snap, petals brushing, the trunk lid's soft click, twin door thunks, a gentle air-cooled engine settling to a warm burble, tires rolling on dry earth.> <Background ambience: meadow breeze, cicadas, distant gulls, faint sea wash.> No dialogue, no voiceover, no subtitles. CONSISTENCY: The same two people as @Image 1 in every shot, identical faces, hair and skin tones; his black wayfarers and her white cat-eyes never removed; the orange-gold bloom stays at her headscarf from Shot 7 to the end. Identical outfits throughout. Exactly one white classic coupe, same flower arrangement. Same meadow and light direction, the acropolis always in the same far background position; screen direction left to right in the chase and drive. NEGATIVE PROMPT: no removed sunglasses, no altered identities, no outfit changes, no handbag, no second car, no other people, no traffic, no plate text, no on-screen text or logos, no drone shots, no style mixing, no CGI look, no warped hands, no distorted car, no crushed flowers, no dialogue.

References

@Image 1 — the identity lock: both faces exactly, his embroidered resort shirt, her scarf, cat-eyes — and the denim dress that @Image 2's outfit clause pins in place.

@Image 1 — the identity lock: both faces exactly, his embroidered resort shirt, her scarf, cat-eyes — and the denim dress that @Image 2's outfit clause pins in place.

@Image 3 — the hero prop: one white classic coupe, a front trunk overflowing with wildflowers, tall meadow — and the 35mm grain the whole film is graded to.

@Image 3 — the hero prop: one white classic coupe, a front trunk overflowing with wildflowers, tall meadow — and the 35mm grain the whole film is graded to.

@Image 4 — the backdrop ONLY: the Lindos acropolis above its cascade of white cube houses, allowed into every wide shot as hazed scenery and nothing more.

@Image 4 — the backdrop ONLY: the Lindos acropolis above its cascade of white cube houses, allowed into every wide shot as hazed scenery and nothing more.

SEEDANCE 2.5 IN INVIDEO AI prompt result — The Curbside RitualStillSEEDANCE 2.5 IN INVIDEO

The Curbside Ritual

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FORMAT: 30s / 9:16 vertical / luxury menswear-automotive ASMR film / clean precise cuts, each shot built around one tactile sound event, calm confident pacing STYLE: Cinematic editorial realism matching @Image 2: soft overcast London light with warm boutique glow, muted stone and charcoal palette against silver paint, ARRI look with fine grain, shallow depth of field on detail shots, polished high-end commercial grade, one visual identity, no style mixing. All signage softly out of focus in every shot. REFERENCES: @Image 1 defines the hero's identity ONLY: preserve this exact man's face, features, skin tone, curly dark brown hair and light beard in every shot, black square-framed wayfarer sunglasses on at all times. Do NOT inherit any clothing, objects or background from @Image 1. Wardrobe redesigned in refined American heritage luxury style: navy unstructured double-breasted blazer over a crisp white oxford shirt, top button open, a cream cable-knit sweater draped over the shoulders and loosely tied, tailored beige pleated trousers, dark brown suede loafers, a slim silver dress watch. This exact outfit is identical in every shot. @Image 2 defines the environment and the car: a corner luxury heritage menswear boutique with a deep navy awning, tall dark-framed windows glowing warm with mannequins, pale limestone facade, granite sett pavement, and a silver modern flagship sports coupe parked at the curb: wide rear haunches, retractable rear wing, black multi-spoke wheels over yellow brake calipers, twin exhausts, dark glass roof. Match this exact storefront, street, light and car. Exactly ONE car, street otherwise empty. VIDEO PROMPT: [Shot 1 — 0–2.5s, hook] Interior-facing close-up on the boutique's brass door handle: a hand grips it, the latch releases with a crisp metallic click, and the tall glass door swings open into the grey street light. End state: door open, hero stepping through. [Shot 2 — 2.5–5s] Cut. Low cinematic angle from the pavement: the hero steps out of the doorway under the navy awning, adjusts the blazer lapel with one small tug, sunglasses catching the soft sky. Slow push-in as he pauses, seeing the car. End state: chin lifting toward the coupe. [Shot 3 — 5–7.5s] Cut. Tracking at knee height behind him: unhurried confident steps across the granite setts toward the car, loafers striking stone with clean sharp footfalls, trouser fabric swaying. End state: arriving at the front fender. [Shot 4 — 7.5–10s] Cut. Macro: his fingertips land on the silver fender and glide slowly along the beltline toward the door, reflections of the limestone facade sliding across the paint. End state: fingers stopping above the door handle. [Shot 5 — 10–12s] Cut. Extreme macro on the flush door handle: it deploys outward with a precise electric whirr and a soft click; his fingers curl under it. End state: handle gripped. [Shot 6 — 12–14.5s] Cut. The door swings open with a smooth hinge glide; he lowers into the black leather sport seat, leather flexing with a rich slow creak, and pulls the door shut with one deep thunk. Sunglasses on. End state: seated, settled. [Shot 7 — 14.5–16.5s] Cut. Interior macro: the seatbelt draws across the chest and the buckle seats with a bright metallic click; his hand comes to rest on the leather-wrapped wheel. End state: hands set. [Shot 8 — 16.5–19s] Cut. Macro on the start control: his finger presses it, the flat-six ignites with a deep muscular bark, then settles into a smooth turbocharged idle pulsing gently through the cabin. End state: idle steady. [Shot 9 — 19–21.5s] Cut. Rear exterior macro on the engine cover: the retractable wing rises slowly on its supports with a fine servo whirr until it locks. End state: wing fully deployed. [Shot 10 — 21.5–24s] Cut. Ground-level macro by the twin exhausts: the idle breathes, one restrained rev sends a low rounded pressure pulse toward the lens, faint heat shimmer. End state: burble settling. [Shot 11 — 24–27s] Cut. Wide from across the street: the boutique glowing behind, the silver coupe eases off the curb and rolls past camera left to right, tires pattering softly over the granite setts. End state: car crossing frame. [Final shot — 27–30s] Cut. Low rear three-quarter static: the coupe recedes down the narrow stone street, wing silhouetted, exhaust echoing softly off the facades and fading. Hold the final frame 0.8s as the street falls quiet. AUDIO: No music, no score anywhere. Pure diegetic ASMR sound design only, close-mic, crystal clean, intimate. <Foreground events in order: crisp brass latch click and door swing, awning fabric shifting in the breeze, clean loafer footfalls on granite setts, slow fingertip glide on paint, electric handle whirr and click, smooth hinge glide, rich leather creak, one deep door thunk, seatbelt draw and bright buckle click, start-control press, deep flat-six ignition bark settling to a pulsing turbo idle, fine servo whirr of the rising wing, one restrained exhaust rev, soft tire patter on setts, fading exhaust echo between the buildings.> <Continuous ambience: quiet London street, distant city hum, faint pigeons, light breeze.> No dialogue, no voices, no laughter, no vocal sounds, no voiceover, no subtitles. CONSISTENCY: One single hero throughout, exactly the same man as @Image 1: identical face, curly hair, beard and black wayfarer sunglasses in every shot; sunglasses never removed. Identical outfit in every shot, sweater staying draped over the shoulders. Exactly one silver coupe, same details, same parking spot. Same street, same overcast light; screen direction left to right for the walk and the drive. NEGATIVE PROMPT: no music, no soundtrack, no vocal sounds, no dialogue, no removed sunglasses, no altered identity, no outfit changes, no second car, no other people, no pedestrians, no traffic, no legible signage or plate text, no on-screen text or logos, no drone shots, no slow motion, no style mixing, no CGI look, no warped hands, no distorted car.

References

@Image 1 — Identity only. Face, curly dark hair, light beard, black wayfarer sunglasses. Clothing, table and background are explicitly discarded by the prompt.

@Image 1 — Identity only. Face, curly dark hair, light beard, black wayfarer sunglasses. Clothing, table and background are explicitly discarded by the prompt.

@Image 2 — Environment and car. Navy awning, limestone facade, granite setts, silver flagship coupe with yellow calipers. Signage is pushed out of focus by the STYLE line.

@Image 2 — Environment and car. Navy awning, limestone facade, granite setts, silver flagship coupe with yellow calipers. Signage is pushed out of focus by the STYLE line.

 AI prompt result — The SnapStill

The Snap

0 steals

Six numbered shots, each with its own camera grammar, plus a sound design that does half the comedy. Paste it as written.

 AI prompt result — The Marble VowsStill

The Marble Vows

SEEDANCE 2.0 · 4K · 9:16 VERTICAL · 15S · 5-SHOT SLOW-MOTION MONTAGE FORMAT: 15s / 9:16 vertical / cinematic romantic montage / dynamic cuts, rack-focus transitions, all in slow motion STYLE: Hollywood live-action cinema, ARRI Alexa LF, anamorphic lens, 35mm film grain, halation on highlights, professional color grading, golden-hour Mediterranean light, extremely shallow depth of field, dreamy defocus-to-focus pulls, realistic motion blur, photorealistic textures, real-world physics, no CGI feel. REFERENCES: Reference 1 = the bride. Preserve her exact face, skin tone, dark hair, black wayfarer sunglasses, veil, white plunging V-neck wedding dress, necklace and solitaire ring. No identity change. Reference 2 = the groom. Preserve his exact face, curly dark hair, black wayfarer sunglasses, black tuxedo, bow tie, white shirt and wedding band. No identity change. Reference 3 = previous video. This scene continues directly from its final frame: same ancient Greek colonnade, same golden light, same spinning embrace, same swirling white petals. Match environment, wardrobe and atmosphere exactly. VIDEO PROMPT: The scene opens mid-spin, exactly where Reference 3 ends — the groom holding the bride by the waist, her feet off the marble, both turning in slow motion among drifting white petals. Shot 1 (0-3s): Extreme close-up of the bride's face as she spins — frame starts defocused, then racks into crisp focus on her smile and sunglasses, petals blurring past in the foreground, veil floating. Shot 2 (3-5s): Macro close-ups of white petals tumbling through golden air, soft bokeh, one petal drifts across the lens and pulls the focus with it. Shot 3 (5-8s): Extreme close-up of the groom's face — defocus blooms into sharp focus on his smile and sunglasses, warm rim light on his curls, petals spiraling behind him. Shot 4 (8-11s): Perfect top-down bird's-eye view — the couple spinning at the center of the marble floor, her white dress fanning into a full circle, columns radiating around the frame edges, petals orbiting them like a slow galaxy. Shot 5 (11-15s): Final extreme wide from the side — a mountain-top colonnade against a vast golden sky, the couple tiny between the distant columns, still turning, mist drifting below, sun flaring softly through the pillars. Total: 15s / 5 shots / 9:16 SFX: no music; soft slowed wind, petals whispering past the lens, muffled dress swoosh, faint heartbeat, distant mountain breeze in the final wide, gentle fabric flutter. NEGATIVE PROMPT: no identity change, no face distortion, no sunglasses removal, no outfit change, no environment change, no text, no cartoon look, no cheap CGI, no plastic skin, no floating objects, no unrealistic physics, no warping, no morphing, no flat lighting, no harsh cuts mid-motion.

 AI prompt result — The Grandmother GambitStill

The Grandmother Gambit

One continuous handheld take with a five-beat script, a dedicated SETTING block, a PHYSICS clause and a bystander-camera plan. Paste it as written.

 AI prompt result — The Cliff Dive With No WaterStill

The Cliff Dive With No Water

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SEEDANCE 2.0 · 15S · 16:9 · ONE CONTINUOUS SHOT · WITH AUDIO FORMAT: 15s / 16:9 / surreal slapstick comedy / one continuous shot, no cuts STYLE: Ultra-realistic natural iPhone footage texture, handheld authenticity, vivid saturated summer colors, crisp daylight, real-world physics with one cartoon-logic gag executed photorealistically, subtle motion blur, no CGI feel. REFERENCES: Reference 1 = the man, main character: preserve his exact face, curly brown hair, mustache and goatee, body proportions, black wayfarer sunglasses at the start. He wears loose knee-length board shorts under a grey t-shirt. Identity locked. Reference 2 = the same man's face without sunglasses: after removing sunglasses his face must match Reference 2 exactly. Same person throughout. VIDEO PROMPT: One continuous shot, no cuts. Summer midday on an old Italian stone bridge. The man from Reference 1 stands near the bridge ledge. Around him, a lively mixed crowd of attractive young women and men in colorful beach outfits cheer him on in English — "Jump! Jump! Do it! You got this!" — clapping and filming with phones. Off to the side, two elderly Italian ladies back from the market with woven vegetable bags watch with skeptical amusement, one shaking her head. He smirks with total confidence, climbs onto the stone ledge with cool swagger, pulls off his grey t-shirt and tosses it, calmly removes his sunglasses and sets them on the ledge — his bare face matching Reference 2. He flexes once, salutes the crowd, and leaps off in a perfect stylish cliff-diving arc. The camera swings over the ledge following him down — REVEAL: there is NO water. Below is a vast dry cracked-earth basin, dusty and sun-baked. He plummets and his head plants straight into the soft dry soil with a comedic THUNK and a big dust puff — his body stays stuck perfectly vertical and upside down, head buried in the ground, torso and legs pointing straight up at the sky, loose board shorts visible, legs kicking and wiggling helplessly in the air. Above, the crowd leans over the ledge gasping then bursting into laughter; the elderly ladies peer down unimpressed, one muttering with a dismissive hand wave before they shuffle off. His muffled voice grumbles from the dirt as his legs keep pedaling. CAMERA: Natural handheld iPhone at eye level on the bridge, tracks his swagger walk, tips over the ledge following the dive, drops WITH him in one unbroken move, lands to a low wide angle on the planted body, legs kicking against the sky. No cuts, no zoom snaps. SFX: Mixed male and female cheering in English, whistles, seagulls, paper bags rustling, fabric toss, sunglasses click on stone, wind rush during fall, deep comedic dirt THUNK, dust hiss, muffled grumbling, elderly lady muttering in Italian, laughter echoing. No music. NEGATIVE PROMPT: no identity change, no face distortion, no cartoon look, no cheap CGI, no water anywhere, no morphing, no plastic skin, no flat lighting, no limb distortion, no flagpole, no flag, no speedo, no tight briefs.

 AI prompt result — From a Selfie to an Epic AI DuelStill

From a Selfie to an Epic AI Duel

4 prompts

SEEDANCE 2.0 · 15S · ONE CONTINUOUS SHOT · WITH AUDIO Style: photoreal live-action, filmed on a spectator's handheld smartphone from a lively daytime crowd at a grand ruined-temple open-air theatre (matching @Image1) — towering ancient columns, blue sky, raised phones and animated spectators in the foreground; bright daytime; a FAST, DYNAMIC, two-sided fantasy duel where BOTH fighters are highly active, with spectacular colliding VFX; stylized magic, no blood, no gore. Energetic handheld that whip-follows the exchange and cranes up for the clash, but ONE single unbroken take with no cuts. @Image2 = the steampunk hero (stage-left) — Deniz's likeness, brass-and-leather steampunk armor, glasses, brass DRAGON-HEADED steam-lance venting steam and ember-orange dragon-fire; agile, dashes, vaults, spins. @Image3 = the magnificent warlord (stage-right) — ornate dark-steel-and-gold armor, crowned-horned helm, long cape; wields dark ember-gold energy, a spectral greatsword and a dark energy beast. ONE continuous handheld shot, no cuts, kinetic shake — one unbroken take: 0-3s: both strike at once — the hero lashes a whip of ember-orange dragon-fire, the warlord hurls a wave of dark ember-gold energy; the two blasts COLLIDE mid-stage in a shoving burst of sparks, driving both back a step. 3-6s: the warlord conjures a dark spectral greatsword and swings a shockwave; the hero steam-bursts into a dash, vaults, and spins his lance to parry it in a shower of embers and sparks; in the crowd a spectator hurls a bottle that bounces across the stage as people shout. 6-9s: the warlord raises both hands and summons a dark energy WRAITH-BEAST; the hero thrusts his lance skyward and a COLOSSAL ember-orange fire-DRAGON erupts from its jaws — the two giant constructs CLASH mid-air in a massive collision of fire against dark energy, shaking the arena. 9-12s: the constructs grapple, pushing back and forth; the warlord slams a dark shockwave, the hero answers with a surging steam-and-dragon-fire blast — the fire-dragon overpowers and shatters the wraith in a burst of dark shards. 12-15s: the fire-dragon dives and engulfs the warlord in a vast firestorm; his armor blazes and he is driven down, dispersing into embers and dark smoke; the hero lands in a stylish crouch, plants his steam-venting lance and rises into a cool victory pose as the crowd erupts, roaring and tossing things in celebration. Audio: a LIVELY, LOUD crowd throughout — gasps, oohs and aahs, cheers and scattered shouts ('WHOA!', 'GET HIM!', 'YESSS!'), whistles; clashing energy booms, dragon-fire crackle and a deep dragon ROAR, dark-energy hums and a wraith shriek, steam hisses, lance parries and spark clangs, a thrown-bottle clatter, a huge collision boom, a final firestorm rumble; the crowd erupts loudest on the final frame. Preserve: ONE continuous handheld shot, no cuts; the hero (@Image2) with dragon-headed steam-lance, the warlord (@Image3) in ornate armor and cape; BOTH fighters active with multiple distinct skills; colliding fire-vs-dark-energy VFX; photoreal live-action; grand ruined-temple theatre and lively crowd from @Image1; foreground spectators with raised phones; stylized fantasy, no blood or gore; no on-screen text.

References

@Image2 — the hero

@Image2 — the hero

@Image3 — the warlord

@Image3 — the warlord

@Image1 — scene & crowd

@Image1 — scene & crowd

 AI prompt result — The Wrong SizeStill

The Wrong Size

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Four timed scenes, a dialogue exchange, a camera plan and a sound pass — written like a real commercial board. Paste it as written.

SEEDANCE 2.5 AI prompt result — The Riviera CutStillSEEDANCE 2.5

The Riviera Cut

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FORMAT: 30s / 9:16 vertical / luxury fashion-automotive montage / fast rhythmic hard cuts synced to sound design, one shot per beat, high-energy pacing STYLE: Mediterranean cinematic editorial realism, ARRI Alexa 35 aesthetic, 35mm film grain, warm golden sun, deep-blue sea against sun-bleached stone, strong coastal wind moving fabric and hair in every exterior shot, shallow depth of field on details, high-end commercial grade, one visual identity, no style mixing. REFERENCES: @Image 1 defines the hero's identity ONLY: preserve this exact person's face, features, skin tone, hair texture and length, and body proportions in every shot, whoever they are. If @Image 1 shows eyewear, preserve that exact eyewear; otherwise the hero wears black square-framed wayfarer sunglasses. Sunglasses stay on in every shot. Do NOT inherit any clothing, objects or background from @Image 1. Wardrobe is redesigned as premium unisex summer streetwear: oversized ecru boxy tee, unbuttoned camel linen overshirt, relaxed wide-leg off-white pleated trousers, chunky off-white and grey sneakers, thin silver chain, minimal steel watch. This exact outfit is identical in every shot. @Image 2 defines the environment and the car: a sun-drenched Mediterranean clifftop terrace of pale gravel with a low stone parapet, a sand-colored tower with a terracotta-red dome, one tall palm, deep-blue sea below, and a classic air-cooled orange sports coupe with a whale-tail rear spoiler, black five-spoke wheels and chrome trim. The same coastline continues as a winding two-lane coastal road along the cliffs, rising toward hazy inland mountain ridges. Match this light, palette and architecture exactly. Exactly ONE car in the video. VIDEO PROMPT: [Shot 1 — 0–1.5s, hook] Extreme macro low angle: a chunky off-white sneaker strikes the gravel hard mid-stride, dust kicked sharply backward, blurred sea in the bokeh. End state: foot pushing off. [Shot 2 — 1.5–3s] Hard cut. Low-angle tilt up to the hero's face: fast, confident, powerful strides straight at camera, the linen overshirt whipping behind in the strong wind, hair lifted, sunglasses catching a sharp sun flare. End state: face centered, mid-stride. [Shot 3 — 3–4.5s] Hard cut. Medium close-up, fast parallel tracking left to right matching the pace: fabric snapping in the gusts, the hero's hand slides into the pocket without breaking stride. End state: still moving fast right. [Shot 4 — 4.5–6s] Hard cut. Static wide: tower, palm and parked coupe; the hero strides quickly through frame left to right, overshirt streaming. End state: one step from the driver's door. [Shot 5 — 6–7.5s] Hard cut. Tight macro on the sunglass lenses while walking: the orange coupe mirrored in the reflection, growing larger. End state: reflection filling the lens. [Shot 6 — 7.5–9s] Hard cut. Close-up: the hand grabs the chrome handle in motion, click, door swings open in one fluid pull. End state: door open. [Shot 7 — 9–11s] Hard cut. Interior from the passenger side: the hero drops into the black leather seat in one athletic motion, pulls the door shut with a deep vintage thunk, hands landing on the thin classic wheel. Sunglasses on. End state: seated, ready. [Shot 8 — 11–13s] Hard cut. Low rear three-quarter by the twin exhaust tips: the flat-six barks awake, two sharp revs, heat shimmer behind the whale tail. End state: revving. [Shot 9 — 13–15s] Hard cut. Wide from the terrace: the coupe launches off the gravel, rear tires flicking stones, and swings onto the coastal road left to right. End state: on asphalt, accelerating. [Shot 10 — 15–18s] Hard cut. Fast parallel tracking at wheel height: the coupe sweeps along the cliffside road, low stone wall and deep-blue sea rushing past on one side, guard stones strobing by. End state: car leaning into a long curve. [Shot 11 — 18–21s] Hard cut. Behind-the-shoulder interior: window open, wind roaring through, overshirt collar fluttering, hands steady on the wheel, the road curving upward toward hazy mountain ridges. End state: mountains centered in the windshield. [Shot 12 — 21–24s] Hard cut. Static roadside wide on a hairpin: the coupe sweeps through the bend, sea far below, mountain slopes rising above, thin dust trailing. End state: car exiting the bend, climbing. [Shot 13 — 24–27s] Hard cut. Frontal tracking through the windshield: golden light strobing across the sunglasses, a faint knowing smile, one hand relaxed on the wheel. End state: road reflections sliding over the lenses. [Final shot — 27–30s] Hard cut. Static roadside wide: the orange coupe pulls away along the winding coastal road toward the hazy mountains, growing smaller, wind moving the roadside grass. Hold the final frame 0.8s as the exhaust fades. AUDIO: (Driving organic deep-house pulse with a warm piano motif enters at 1.5s, fast tempo, one hard accent on every cut, energy lifting when the engine starts, fading on the final wide.) <ASMR-grade close-mic foreground: rapid crisp gravel strikes, dust hiss, linen snapping in gusts, sharp chrome handle click, one deep door thunk, raspy flat-six bark and two revs, tires biting gravel then smooth asphalt, rising gear pulls, wind buffeting through the open window, exhaust echo off the cliffs.> <Background ambience: sea wash far below, strong coastal wind, distant gulls.> No dialogue, no voiceover, no subtitles. CONSISTENCY: One single hero throughout, exactly the same person as @Image 1: identical face, hair, skin tone and proportions in every shot; sunglasses never removed. Identical outfit in every shot. Exactly one orange classic coupe. Same coastline and light direction; screen direction left to right in all walking and driving shots. NEGATIVE PROMPT: no removed sunglasses, no altered identity, no outfit changes, no second car, no other people, no other vehicles or traffic, no plate text, no on-screen text or logos, no drone shots, no slow motion, no style mixing, no CGI look, no warped hands, no distorted car, no music before 1.5s, no dialogue.

References

@Image 1 — your identity. Face, hair and the wayfarers survive; the croissant stays behind.

@Image 1 — your identity. Face, hair and the wayfarers survive; the croissant stays behind.

@Image 2 — the environment and the car: terrace, tower, palm, sea, and the orange coupe.

@Image 2 — the environment and the car: terrace, tower, palm, sea, and the orange coupe.

The star of @Image 2 — signal orange over deep-blue sea, chrome trim, whale tail. One car, by contract.

The star of @Image 2 — signal orange over deep-blue sea, chrome trim, whale tail. One car, by contract.

NANO BANANA PRO → SEEDANCE 2.5 AI prompt result — The Amalfi ScrollLegendaryStill Reel availableNANO BANANA PRO → SEEDANCE 2.5

The Amalfi Scroll

0 steals3 prompts

FORMAT: 30s / 9:16 vertical / viral CGI illusion filmed as real bystander footage / one continuous handheld take, no cuts STYLE: Ultra realistic smartphone footage, bright Mediterranean midday sun, handheld sway and micro shake, rolling shutter feel, real world physics, no cinematic grading. REFERENCES: @Image 1 defines the environment and the giant phone: sunlit stone-coast cove, wooden pier deck, steel railings, turquoise water, striped umbrellas, pastel buildings, swimmers, and the exact Instagram profile page on the giant phone screen: dark UI, circular profile photo, account name, stats, bio lines, link row, story highlights, buttons and reels grid exactly as designed. In the video the phone starts pocket-size; do not inherit its giant scale until Stage 3. @Image 2 defines the water-dragon post shown on the phone screen during the scroll, and the dragon's exact design: long serpentine body, blue-green scales, thin whiskers, spiked mane crest, amber eyes, wet texture, rising from stormy water. @Image 3 defines the hero's identity and face ONLY: dark brown curly hair, trimmed mustache and short beard, black square-framed sunglasses that remain ON at all times, even underwater. Do not inherit its background. VIDEO PROMPT: [Stage 1 - approx 0-4s] Initial state: handheld frame on the empty pier deck from @Image 1, swimmers behind, umbrellas above. Event: a young woman in a bikini sprints along the pier and cannonballs into the sea, a white splash rises. Camera: handheld, slight pan following her jump. End state: the splash settles, the deck is empty. [Stage 2 - approx 4-8s] Continue from the empty deck. Event: the man from @Image 3, in a grey tank top, patterned swim shorts and colorful clogs, walks in from the right edge holding a normal pocket-size iPhone. He crouches and stands it upright on the planks, screen facing the camera, then steps back. Camera: handheld pan right, then settle. End state: the small phone stands upright, the man beside it on the right. [Stage 3 - approx 8-12s] Continue from the standing phone. Event: the phone grows smoothly to a monolith over twice the man's height, planks creaking; the screen lights up showing the full Instagram profile page from @Image 1, crisp and readable. Camera: handheld tilt up as it grows. End state: the giant phone stands fixed on the deck displaying the profile page, the man at its right side. [Stage 4 - approx 12-15s] Continue from the giant phone. Event: the man reaches up and swipes the huge screen; the page scrolls fast with real UI motion blur, decelerates and stops exactly on the water-dragon post from @Image 2, the dragon photo filling the screen. Camera: handheld hold. End state: the dragon post displayed full and still, his hand lowers. [Stage 5 - approx 15-20s] Continue from the still dragon photo. Event: inside the screen the dragon blinks, then physically slithers OUT of the display, crossing the screen plane into the real pier space, head, whiskers and claws passing IN FRONT of the phone bezel, closer to the lens than the screen, seawater dripping from its scales onto the planks, casting a moving shadow. Behind it, the photo keeps a dragon-shaped empty gap where it stood; the rest of the post stays unchanged. Camera: startled handheld jolt, step backward, autofocus briefly hunts. End state: the full dragon coils on the deck, the empty-gap photo glowing behind it. [Stage 6 - approx 20-25s] Continue from the dragon on the deck. Event: the man grabs the spiked mane crest, swings onto the dragon's back and holds on; the dragon leaps over the railing, diving into the sea with a massive splash. Camera: handheld rush to the pier edge and PLUNGE into the water after them, foam sweeping over the lens, the image turning into clear sunlit underwater blue with light rays from the surface. End state: the camera is fully underwater, the dragon and rider ahead swimming into the blue. [Stage 7 - approx 25-30s] Continue underwater. Event: in the distance the dragon banks into a wide turning maneuver and comes back straight at the camera, accelerating hard with serpentine strokes, the man pressed low gripping the mane crest, sunglasses on, a thin bubble trail from his nose; it streaks past EXTREMELY close along the camera's right side with heavy motion blur, the pressure wake violently shaking the camera as a dense corridor of bubbles erupts behind it and washes over the lens, and they exit the frame completely. Final state: held frame on empty blue water, the bubble corridor collapsing and fading, hard stop, the video ends underwater. AUDIO: <Seaside ambience, swimmers' chatter, gulls, lapping water.> <Sharp real splash at the cannonball.> <Deep low rumble and wood creak while the phone grows.> <Soft UI swipe whoosh during the scroll.> <Wet slithering and a low reptilian breath as the dragon emerges.> <Huge splash at the dive, then instantly muffled underwater ambience, deep pressure hum.> <A sharp accelerating whoosh and a violent bubble rush at the close pass, then settling water.> No music. No voiceover. CONSISTENCY: Keep the man's face, curly hair, beard and black square sunglasses unchanged, even underwater. Exactly one man, one dragon, one phone. The phone stays fixed to its deck spot from Stage 3 onward. Screen UI matches @Image 1, then @Image 2. The dragon outside matches the @Image 2 dragon exactly: serpentine body, whiskers, spiked mane crest, blue-green scales. The stormy sky exists only inside the on-screen photo; the real world stays sunny. The dragon never touches the camera or any swimmer. NEGATIVE PROMPT: no cuts, no zoom, no gimbal smoothness, no face distortion, no identity change, no wardrobe change, no removed sunglasses, no duplicate phone, no duplicate dragon, no dragon rendered as a sticker on the screen, no western winged dragon, no wings, no teleport, no glitch jump, no cartoon, no cheap CGI, no plastic skin, no murky dark water, no text outside the Instagram UI, no watermarks, no injuries, no panic.

References

@Image 3 — the hero's identity and face ONLY; background not inherited.

@Image 3 — the hero's identity and face ONLY; background not inherited.

@Image 1 — environment + giant phone + profile UI (Step 01 output).

@Image 1 — environment + giant phone + profile UI (Step 01 output).

@Image 2 — the water-dragon post and the dragon's exact design (Step 02 output).

@Image 2 — the water-dragon post and the dragon's exact design (Step 02 output).

 AI prompt result — Horse PowerStill

Horse Power

Eleven timed shots in five movements: the red-light staredown, the launch, the wheel-to-wheel sprint, the gear-slam duel, and the ribbon finish over the painted logo. Paste it as written.

 AI prompt result — Be Good to MeStill

Be Good to Me

0 steals

FORMAT: 30s / 9:16 / photoreal POV flight / single continuous shot, no cuts STYLE: Hyper-realistic live-action, sharp detail, overcast daylight, real physics, real time speed only. REFERENCES: @Image 1 defines everything: rider's chest POV, gloved hands on cables, harness clamps, the dragon's grey-green scales and head, the cliff. Preserve exactly. VIDEO PROMPT: [Stage 1 - 0-4s] Exact composition of @Image 1, dragon at the cliff edge, wind in the grass. The rider speaks; the dragon looks back, one beat of eye contact, exhales, faces forward. [Stage 2 - 4-9s] The dragon takes 3 fast running strides, each jolting the camera, then leaps off with wings folded tight, dropping into a steep head down free fall along the rock face, wind roaring, grit streaking past. Camera: shake on strides only, then wind trembling. End state: rocks and sea rushing up. [Stage 3 - 9-14s] The dragon plunges between sharp rocks at the cliff base; an instant before hitting the water the wings snap open with a heavy thump, wingtips slamming through wave tops, ripping spray curtains up, droplets on the lens, the wave strike converting the fall into fast low flight. Camera: hard g-force compression. End state: skimming the swell, wet lens. [Stage 4 - 14-19s] Jagged sea stacks rise ahead. The dragon weaves between them at speed, banking left around one, hard right around the next, wingtip nearly brushing wet stone, gusts shoving it so it drifts and corrects, the rider's arms pulled side to side. Camera: rolling lean into banks. End state: past the last stack, open water. [Stage 5 - 19-27s] From screen right a colossal whale, dark barnacled skin, launches from the sea in a long horizontal arc, right to left over their path, water cascading off its flanks. The dragon holds low, shooting through the gap under the arcing whale while airborne, wet belly passing huge overhead, shadow sweeping the water. It crashes down left behind them, spray drenching the lens. End state: clear. [Stage 6 - 27-30s] Calm glide with small wind corrections. The rider exhales, speaks the final line. Held frame: hands relaxed, horizon level. AUDIO: <wind, 3 footfalls before the leap only, then none, roaring dive air, heavy wing snap, wave slaps, spray hiss, gulls, breach eruption, deep whale call, thunderous splashdown> English, American accent, cinematic warm male voice, the rider: at 1s {Ready, my friend? Remember, this is my first time.} in the fall {Whoa whoa whoa!} at the wave strike {Okay okay, easy!} at 27s {Alright, no more tricks. Straight and safe now.} No music. CONSISTENCY: Locked first person POV, camera never leaves the rider's chest, hands and cables always in frame. Exactly 1 dragon, 1 whale. NEGATIVE PROMPT: no slow motion, no speed ramps, no cuts, no zoom, no third person angle, no glow effects, no cartoon, no cheap CGI, no plastic scales, no warping, no weightless motion, no rigid flight path, no footsteps after the leap, no on-screen text, no captions, no watermarks, no music.

References

The world @Image 1 must supply — shown here as the video's opening frame, which mirrors the reference attached in invideo: chest POV, gloved hands on cables, harness clamps, grey-green scales and the cliff over a grey sea.

The world @Image 1 must supply — shown here as the video's opening frame, which mirrors the reference attached in invideo: chest POV, gloved hands on cables, harness clamps, grey-green scales and the cliff over a grey sea.